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Its atmosphere is forlorn, though it is clear that it was once a place of great tactical importance. They informed us that our first mission in the Campaign would be to reclaim Felwinter’s Peak, a derelict old bulwark against the enemies of the Iron Lords. The guys on the stream were hyped to integrate the Social Space into the quest proper. Now, new Guardians must make the icy climb to reclaim the snowy mountaintop that looks out onto The Plaguelands, and establish a new base of operations in the fight against the Fallen Devil Splicers.” After the Iron Lords fell, so too was their fortress reclaimed. “From their mountain fortress atop Felwinter Peak, the Iron Lords once ranged across the planet, battling the Darkness and protecting the survivors of the Collapse. Things like hidden quests, artifact collections that unlock powerful weapons, and a game that doesn’t hold your hand, are what made the Dreadnaught a successful environment.

In a game where the goals of each Guardian are more or less the same, the freedom to explore and delve into secrets and uncharted territory helps each player feel like they are in control of their own Destiny. What we hope: That the Plaguelands provides the same thrill and cautious adventurism that the Dreadnaught inspired. The corrupted Fallen – or Splicers – will no doubt be on vigilant patrol, and Public Events and Vanguard Patrols will likely have Guardians attempting to thwart and frustrate their designs for this region. While The Dark Below and House of Wolves kept Guardians more or less relegated to the maps they knew well, Rise of Iron introduces a Cosmodrome location that’s been tainted by a nefarious technological plague known as SIVA. Like the major expansion before it, The Taken King, Rise of Iron boasts an all new, fully-playable PvE zone that can be explored and traversed in a non-linear fashion. The Splicers are using this forbidden technology – SIVA – to transform the region to fit their twisted desires. Now the Devil Splicers have broken through the walls, dug deep into the earth and found technology of almost limitless power. This area near the Cosmodrome has been quarantined for centuries. “An all-new setting on Earth, The Plaguelands. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand.

The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. This flaming battleaxe is a “ Relic” – a special item like the Scorch Cannon. “As legacy generation Guardians adapt to current platforms after August, there will be functionality to port their characters to the new console – in the same family.” It will retail for $29.99 – pre-order here. And he waits … because he knows that someday the thing that destroyed the Iron Lords will return.ĭestiny: Rise of Ironwill launch on 9/20 for Xbox One and Ps4. Now Lord Saladin, the last Iron Lord, honors the memories of his lost brothers and sisters. They did great things … but then they encountered an enemy they could not defeat. From their mountain fortress on Felwinter Peak, the Iron Lords ranged across the planet, battling the Darkness and protecting the survivors of the Collapse. Blessed by the Traveler’s Light, these brave warriors dedicated themselves to defending humanity and rebuilding a lost civilization. Keep in mind that any predictions are merely that: predictions – and should be taken with a heaping pile of salt.īefore the City and the Vanguards, there were the Iron Lords. We’ll break down every bit of information we gleaned from Bungie’s classically cryptic presentation, and offer our thoughts on what this expansion might promise for Destiny’s future. Although many details of the expansion are still shrouded in secrecy, the little taste we got today tells us that E3 can’t come soon enough. Update: Find more recent information about Rise of Iron here, as this article is slightly out of date.īungie’s stream has collectively whet the appetite of long-time Destiny gamers looking for their next big adventure, and early signs are promising that waiting for the Rise of Iron will be well worth it.
